Document Type : Research Article

Author

Assistant professor, Faculty of education and psychology, Shahid Chamran University of Ahvaz, Ahvaz, Iran

Abstract

Creativity is recognized as one of the key skills in the 21st century. Higher education curricula should cover this skill seriously. The purpose of this study was to explore students' experiences of the creativity process in project-based learning. For this purpose, a descriptive phenomenological method was used. Participants were 11 undergraduate students who were studying educational sciences at Shahid Chamran University of Ahvaz and were selected by purposive sampling method. Inclusion criteria were: undergraduate student in educational sciences, passing an individual project course, doing a creative project, and willingness to participate in the study. The students were involved in a creative project (making an educational game) for approximately 4 months. At the end of the project, a semi-structured interview was conducted with the students. Data were analyzed by a seven-level Colaizzi method. To increase the accuracy of data analysis, MAXQDA software was used. Data analysis revealed four main themes: a) Experiences related to encountering the project, b) processes, c) supportive resources, d) outcomes. Each of the main themes had other sub-themes. Based on the research findings, suggestions have been made to facilitate and improve the students' creativity process.

Keywords

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