Document Type : Research Article
Authors
- Amir Masnavi 1
- Esmaeil Zaraii Zavaraki 2
- Parviz Sharifi Daramadi 3
- Mohammad Reza Nili Ahmadabadi 4
- Ali Delavar 5
1 PhD Graduate in Educational Technology, Allameh Tabatabai University, Tehran, Iran and Department of Educational Sciences, Farhangian University, P.O. Box 14665-889, Tehran, Iran
2 Professor, Department of Instructional Technology, Allameh Tabataba’i University, Tehran, Iran
3 Professor, Department of Psychology and Education of Special Children, Allameh Tabataba’i University, Tehran, Iran
4 Associate Professor, Department of Instructional Technology, Allameh Tabataba’i University, Tehran, Iran
5 Professor, Department of Assessment and Measurement, Allameh Tabataba’i University, Tehran, Iran
Abstract
Introduction
Autism is a type of neurodevelopmental disorder characterized by social and behavioral problems. The use of technologies improves the learning of children with autism spectrum disorders. Accordingly, a plan should be devised so that while using educational multimedia technology, especially applications based on mobile devices, in the learning process of people with autism, in addition to learning social skills, the important issue of learning transfer is not neglected. In the process of designing and producing an educational multimedia; Putting different elements together without paying attention to educational principles cannot guarantee real learning for the learner, that is why in different theories of message design and educational multimedia design, principles and rules are presented that create optimal conditions for the transfer of learning in the learner. The aim of this study was to investigate the mobile multimedia environment for the transfer of learning social skills of students with Autism
Method
The statistical population of the research included all students with autism disorder in Ahvaz city in the academic year 2019-2019, and the sample of the study was 4 male students with autism disorder who were selected using available sampling method. The tools used in this study included the high-functioning autism screening questionnaire (Kasechi et al., 2013) and the social skill profile (2007) by Bellini & Hopf. Finally, the mobile multimedia learning environment program was provided to the subjects during 4 weeks and one hour per day. The data were collected in three stages: baseline, learning and transfer and were analyzed by the method of stable change index, recovery percentage and visual drawing.
Results
The findings of the study showed that the degrees of stages and transfer of social skills of the first, second and third subjects in the stage and transfer to the baseline increased but in the fourth subject was not successful.
Discussion
The curriculum becomes a model for mobile multimedia environment, social effects and skills transfer of learners with Autism.
Keywords
- Mobile multimedia learning environment
- learning transfer
- social skill
- two-way social interaction skills
Main Subjects